![]() ![]() It self as rather the cash i can spend on such things.įor me its just an hobby i have hardly time for and so far havent released a game. ![]() Its not the price of the assets are to high priced. Shadero Sprite - 2D Shader Editor | Visual Scripting | Unity Asset Store We already have a few.įor me it was the Pro Radar Builder | Utilities Tools | Unity Asset Storeįor a game i am working on that needs a radar map. I hope this clarifies it a bit for you - and I hope this doesn't give any room for yet another thread about this. Often it takes less than a couple seconds for 20 people to buy at 90% and less than 1 or 2 minutes for the next 50 to buy at 80%. But the discounts for 90% and 80% were absolutely there. This might be your internet connection, latency, computer or browser speed or a sheer lack of physical speed with your finger. TLDR: You just are slower to refresh your asset page than 70 people are with fully buying the asset. This time until 400 people bought it, which means that everyone that wants it and isn't waiting a full 24 hours to refresh the page is more than likely going to get it at this price. Same thing applies as above, just with time for at least 50 people to buy instead of 20.Īnd after this you get offered a still very good 70% off. If you refresh after 20 people bought it for 90% off you get offered 80% off. Yes, this means that more than 20 people can get the asset for 90% off, you just have to manage to reload the page and press "Buy Now" in less time than it takes for 20 people to actually completely buy it. No lies, no deception, just a lack of information on the assetstore itself and a horribly planned start of the sale that I personally would say were bad decisions.Īll assets of the lighting deals are off 90% for everyone that manages to refresh the page for the asset at the start of the sale and bring it to checkout before 20 people bought the asset for the discount. Click to expand.They advertised the sale as offering a limited quantity, and that is exactly what we got. ![]()
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